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Computer Graphics Programming in OpenGL with Java



Buku "Computer Graphics Programming in OpenGL with Java" edisi ke-3 ini memberikan petunjuk langkah demi langkah tentang pemrograman grafis 3D modern di OpenGL dengan Java. Setiap tahap shader akan diekplorasi mudal dari tahap dasar pemodelan, tekstur, cahaya, bayangan, dll sampai tahap lanjutan seperti tesellation, pemetaan normal, stereoscopy dan ray tracing.


Availability

23010150006.6 GOR cLt ; P3 ( My Library)Available

Detail Information

Series Title
-
Call Number
006.6 GOR c
Publisher Mercury Learning and Information : Virginia.,
Collation
xx, 515 p. ; ill. ; 23,5 cm
Language
English
ISBN/ISSN
9781683927365
Classification
000
Content Type
-
Media Type
-
Carrier Type
-
Edition
3rd ed.
Subject(s)
Specific Detail Info
Dilengkapi dengan DVD programming
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